A few global updates
Posted: Mon Nov 02, 2026 6:44 pm
A few global updates 21 Zizuph Keeper 2 Nov
I have made a few changes that I think will interest everyone.
Item expiration
The old system would cause equipment to expire after 5 days in active combat.
I have doubled that to 10 days.
Poisons
Specials can now trigger poisons (as long as there is a hit involved). Unarmed
enhancers can have poisons applied to them too - so long as they pierce, or
impale. I may enable other items to have their effects trigger on specials -
if you have specific suggestions, let me know.
Selling
You can 'sell all from backpack' now. This should make looting and selling
much easier to do.
The poison and item expiration change will take effect at Armageddon.
I think this should improve quality of life. Enjoy!
Z